Clear Sky's absolute_power - the sum of all Clear Sky squads' squad_power - relative to that of their enemy (Renegades) is less than Clear Sky's current expansion's precondition_power.
There, we will see that only 'territory' and 'resource' smarts can be registered as power targets for Clear Sky, and only if at least one of the following requirements obtains: Now let's look at scripts\sim_faction_brain_human.script. Precondition_target = mar_smart_terrain_11_11 Southern farmstead Precondition_target = mar_smart_terrain_10_5 Machine yard